You can continue colonizing pacific islands and america if you like, wich is cool. My initial "plan" is that. It may not display this or other websites correctly. This page was last edited on 12 April 2022, at 12:12. Westernization yes or no? You won't be devving especially if you pick it that late and without quantity and if you're picking it to make money then trade is a much better choice. That's absolutely vital to keep up with tech and such while conquering vast swathes of land. Break royal marriages till your stab is -3. I have unlimited manpower anyway. Don't stress out. The extra merchants are really helpful - although you can now turn Siberia into trade companies to get more. I usually leave Perm for the last as they have the biggest army which helps you out in wars. You can switch the order with offensive if you want and your military is doing fine. And later the Harsh treatment cost reduction. Get Norway as subject like stated earlier. A.E.I.O.U: "All the world is subject to Austria." Admin for extra GC and CCR. Is +10% goods produced and +1 missionary strength a bad policy? 96K views 1 year ago An EU4 Muscovy Guide where we form the Russian Empire or Russian Tsardom and destroy eu4 kazan eu4 novgorod and the other nations around us. Haven't played EU for a long period. on Paradox technology, Legal You can have short lighting wars against them with good seige pips and bankrupt them. 4) Trade. The age of crusading knights is fading fast. If you want a military group go for quantity. Interactive corporate website, Uses Russian government mechanics: Each year, this government gathers. However, it will be a huge drain on your manpower, economy and time. Dont waste these point. Siege down Novgorod forts. Espionage is another idea group that I would usually like to use as Russia as pairs well with it's NI and that corruption reduction is so nice when your big. How to get more power projection? Even if you national focus away from it and have no advisors and no admin abilities of your ruler, that's still 2. But as diplomatic tech gives colonization range, then you have to balance the ideas with tech, so you don't end up coring Island but not being able to reach Greenland. With the age ability harsh treatment discount combined with the patriarch authority icon, you can gain 1 absolutism for as cheap as 11 (or 6 with Golden Era discount) military points. Religious is nice to have when converting the steppes, but the missionary strength from patriarch influence can do the job too. Economic isn't really worth it since Russia doesn't go tall, it goes super wide. I also don't think Muscovy needs them at all. Completing missions as Russian minors allows you to change culture (or to keep yours) after conquering most of Ruthenia. Yeah, why not make 2 coring reductions. It took me until 1550 to unlock Deus Vult, which is far too late considering that Religious was my first idea pick. Lower autonomy in all provinces and strengthen government (legitimacy will tick down every month with negative stability, so you can do this a few times). In the first few years, you will fight Novgorod, Great Horde and Kazan. Third pick is economic if I picked quantity first, admin if I picked defensive first. If you are extremely lucky, you will find a nation that borders Ming and isnt a tributary yet. Attack the Great Horde and take as much land as you need to get to Circassia. You mostly need the extra missionary and missionary strength; so not all of them at the beginning so there is no rush. As for ideas trade and diplo can be good. Like an eastern power probably. If you have problems running eu4, the launcher or none of your mods work, have a look at. One is for Brandenburg, based on the Electors of Brandenburg, having inherited the Duchy of Prussia, crowning themselves King in Prussia in 1701. Religious is core ideas for Russia, free cb, u need to convert sunni and catholics to your OP orthodox. Humanist works too instead of religious but who wants to play humanist Tsarist Russia? Picture it and then make it so in Europa. Objective- Cut Novgorod off from rest of Europe. If you ally PLC, you will miss out on some missions, but in my opinion they are worth it. Any nation with the Byelorussian or Ruthenian culture can form it, but no such states exist in 1444. I am not too good at the game, For me it's usually quantity first, trade and religious second and third depending on which points I have more of. . Form Prussia or Germany, have the Empire government rank and 40.000 Marines raised at the same time. Prussia has three unique government reforms, Prussian Monarchy for monarchies, Stratocratic Administration for republics, and Militaristic Divine State for theocracies. Cookie Notice The extra merchant and diplo slot is nice for a massive empire. Your colonies will be mostly useless apart from troops though. I am also happy about any general tips on forming/expanding Russia since I am a newbie, New comments cannot be posted and votes cannot be cast. The rest of the group sucks, but that's okay. You can have an absolutely bonkers production income with Russia. Offensive is very handy for fighting the Ottomans. Try to come out with 4k to 5k manpower to spare after this war. Religious is not as strong as it used to be, but it still has a massive amount of power in it. 197. Improve with Pskov, as you cant RM them. Rinse and repeat till you border Ming. Install Raid for Free IOS/ANDROID/PC: https://pl.go-ga.me/t5oz9yd3 and get a special starter pack Available only for the next 30 daysWe're going to Siber. The dude is only making one admin mana at the moment. Byzantium is the Roman Empire. In terror our people fled the plains of Rus' and went north. The extra siege pip and military tech reduction are great to have. Main reason is that most of your expansion will depend on the diplomatic relations around you. Due to the way ruler stats are calculated, it gives a 5/8 (62.5%) chance of getting a 6 ruler. Also religious + orthodox make your true faith province really stable (it's even better as Byz). They all are top tier policies. Take all the provinces bordering Sweden and Tver and some money. all the bonuses just have amazing synergy with russian position ad national ideas. Reddit and its partners use cookies and similar technologies to provide you with a better experience. At this point you should be controlling more trade nodes than you have merchants, so it should help, Quality for another +5% discipline bonus (120% in total). I don't know why so many people recommend Humanist or Religious to beat rebels if rebels are a minor annoyance? You can be so rich you can actually spawn global trade with this setup. Deus Vult CB is the best till you get Imperialism CB. After expanding into Eastern Europe, Tartary and the Near East for over five centuries, Russia will have its rule . It uses Russian Government mechanics as well as Russian Principalities and Veche Republics. And select the Icon of St. Michael for extra manpower recovery and discipline. What to pick as Muscovy early on? Not bad per se, it's just that every other adm. group is far better. Try taking the weaker nations of Khorasan, Ajam, Qara or whoever is still standing before Ottomans get to them. Save Oprichnina points. Questions, Paradox As you pointed out, Orthodox is the only religion that gives benefits on a per province basis. Always has worked, probably always will. Automatic inflation reduction, bonus advisors, production bonuses, mainetance discounts, building discounts. They will drop your forts quickly, but rarely upgrade their own forts. You will roll over everyone in Europe. You are using an out of date browser. The infinite manpower comes when you form russia. I am planning on doing a Russia playthrough. It started off well but it's terrible now. Otherwise expansion is the way to go. It draws in the petty states around it and its ruler envisions a new Rus'. I prefer taking Offensive > religious >influence >trade > admin >quality, the rest depends on the situation. Ming will want to white peace after a while. You're going to need it and it stacks well with high patriarch authority. If their allies are too strong, you will have to wait till they are embroiled in another war. It would beimpossible to unlock Administrative ideas for me. And Khorasan as a march for their national ideas. Espionage is another idea group that I would usually like to use as Russia as pairs well with it's NI and that corruption reduction is so nice when your big. Europa Universalis IV. Russia have gold and also very, very big production. Press question mark to learn the rest of the keyboard shortcuts. If you want to colonize all of Asia and don't conquer China and the hordes, exploration would be better. Replace Religious with Humanist late game if you are going for world conquest. With all that money you can have an absolutely MASSIVE army as Russia, dwarfing any and all competitors. Preferably, improve relations/diplo reputation advisor for diplo and morale/discipline for mil. Once a united Russia unlocks its second national idea, it may establish a Siberian Frontier colony in any empty province with a direct land connection to its capital passing through non-colony provinces. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. I like Trade ideas here as Russian provinces arent the most valuable. Do not take quantity, you will already drown in manpower. Its not too hard if no one has formed Bharat or Hinudstan yet. Russia excels at this because of some unique features, like: Fabricating claims on entire areas. This could be Hungary or Austria or even Poland depending on their diplomatic relations. Declare on a small tributary and full siege (even assault) them. I even take economic from time to time, but only to roleplay. Religious why? I always perfered humanist over religious for the seperatism buffs. Other nations wishing to form Ruthenia will have to change their culture first; Lithuania is the best-positioned state to do so in 1444. Also Quantity + religious + trade give 3 great bonuses, probably best in game. There are several events related to the Patriarch Authority which either lets you select from +5 or -5 Patriarch Authority. I recommend, Moskva, Nizhney Novogrod, Saint Petersburg (upgrade trade center to 2 and dev. Training And Servicing Center. Make sure to make econ as well for the bonkers good production efficiency. Admin ideas at some point for this reason too. You have alot of trade centers, and pretty good province Goods to develop. Press question mark to learn the rest of the keyboard shortcuts. Focus it and get a decent advisor. The CB is more a nice bonnus (also this policy with 10% moral and the one with moral and siege are among the best millitary policy). I havent played this tag since the DLC specific to them launched. Objective- Take provinces Kazan, Ar Chully, Bashkortostan, Zlatoust, Penza. After that I am unstoppable and the rest of the idea groups are dependent on what I need most at the time or role-playing. Also probably pick eco a bit earlier so you can atleast dev somewhat. Now a new and arrogant city of the north is on the rise. Russia and Quantity? Trust me, you dont need it. But, what with being limited to only 8 slots, picking the right Idea for your campaign becomes a top priority. Information, Frequently Asked Can embrace Soviet Ideas and Traditions Decisions End of Soviet Union Requirement (s): Is Soviet Union Russia does not exist Does not have the government type: Communist Dictatorship, Socialist Republic or Communist Government Is not a subject Is not at war Effect (s): Gain 20 Prestige Change country to Russia It is very unlikely to happen though, since they will want your lands eventually. any tips are welcome. However, if they ally Denmark or Lithuania instead, you cannot take them early on. Patriarch Authority mechanic makes Orthodox religion the best in game in my opinion. Fight few battles with Ming armies. A nice group with multiple useful effects. Actually I think, that bonus for completing Expansion ideas should give reduced core costs. , extra missionary and effects missionary strength. (Austrian WC), Ottoman Blobfest (Over a Thousand Provinces). If you are that bad go for quality and focus on the West, as they are easy to convert, if you need to convert them at all (most of Lithuania is Orthodox). Get provinces from them so you can border Ming directly. I'd probably do religious-quality-economic-trade. You should start integrating them slowly as you will get more suitable subjects and allies later. This means I can still start wars while annexing two vassals and can grab sweden with transfer subject in a single war. Eh, I prefer to hit Kazan before Novgorod. Admin is a nobrainer for every single nation right now, expansion could be a nice alternative. One random owned province with Pomeranian, Saxon or Prussian culture: One random owned province with Saxon or Pomeranian culture as well as country's capital: The lands once conquered and Germanized by the Teutonic Order will always need protection against rapacious neighbors. After that it's really more what your campaign needs. 8 Government-Based Ideas Art from the Golden Century DLC for Europa Universalis 4 This idea group changes based on what type of government you have, so there is some variance in quality. Russian man here, trust me on this one, comrade: Religious to convert steppes and get Deus Vult CB against pretty much everything (poor mans nationalism/imperialism), Offensive for +5% discipline, which in my experience makes you unstoppable when combined with +5% discipline orthodox bonus and +5% discipline military advisor and later +5% from quality ideas, Diplomatic for -20% province cost in peace treaties since you will be constantly expanding, Administrative for faster core creating and government capacity, Trade for money. How well does quality, religious, trade work? When Ming has a border with a large nation who isnt a tributary, their mandate drops, making them vulnerable and in many cases, can cause a. If you can ally Ottoman, make that Unholy alliance. 10% for admin and 10% for expansion, another 10% with the policy. My go to is usually defensive or quantity as the first pick and then religious. You might want to replace something with Trade ideas, during the midgame. Choose to get more patriarch authority almost every time. very powerful militaristic national ideas, Timurids Mughals Guide 1.26 [Dharma DLC]. Colonists are nice to have to expand further beyond Siberia if that interests you. Playing with normal or historical nations. Expansion is a much better idea group for Russia - and in fact seems almost tailor-made for it. Create an account to follow your favorite communities and start taking part in conversations. Permanent claims on most of Eastern Europe and North Asia. Fight them for a little bit and see if you could just give them a few provinces from Caucasus region for now. Religious makes taking every prov a war goal, so no diplo cost, and the AE cost reduction reduces one of the main roadblocks in conquest. Get level 1 advisors. Age of Revolution- If you have lot of subjects, take Liberty Desire ideas. Religious helps with stability and deus vult is op. Why everyone argue so much about Economic ideas? Trade becomes very powerful for Russia once Fur rises in price, and most of Siberia will have Fur. The start changed a little bit. EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr, https://forum.paradoxplaza.com/forusty-achievment-and-armenian-missions.1543367/, https://forum.paradoxplaza.com/foruism-and-rename-coptic-into-miaphysit.1543364/, https://forum.paradoxplaza.com/forum/threads/tengrism-and-buddhism.1517827/, https://forum.paradoxplaza.com/forum/threads/culture-convert-harmonized-religions.1393536/, https://forum.paradoxplaza.com/forum/threads/constantionople-and-moscow-religius-center.1391268/, https://forum.paradoxplaza.com/forum/threads/turkish-minors-of-anatolia-and-rum.1390767/, https://forum.paradoxplaza.com/forum/threads/colonial-and-subject-nations.1391208/, https://forum.paradoxplaza.com/forum/threads/nubian-mission-tree.1390771/, https://forum.paradoxplaza.com/forum/threads/rename-areas.1390441/, https://forum.paradoxplaza.com/forum/threads/russian-mission-tree-rework.1393614/, https://forum.paradoxplaza.com/forum/threads/restore-great-moravia.1393606/, https://forum.paradoxplaza.com/foruo-remove-mamluks-from-forming-arabia.1395549/, https://forum.paradoxplaza.com/forum/threads/suggestion-for-jerusalem.1395550/, https://forum.paradoxplaza.com/forum/threads/some-suggestions-for-byzantium-in-eu4.1424235/, my guide on how to fix common startup problems in version 1.29, https://en.wikipedia.org/wiki/Finnish_War. Ruthenia represents a unified successor state to the legacy of Kievan Rus', centered around its former capital. At the same time our lands in Prussia are not a historic part of the Empire, let us declare ourselves King in Prussia to reflect our grander status than the other electors. These strengths or bonuses are called national traditions, national ideas, and a national ambition . The CB alone is worth the whole idea group. Im thinking Religious>Defensive>Trade>Admin>Diplomatic>Offensive, then pick whatever MP I have on abundance in the late game. Expansion is probably a good idea too, not necessarily for the fact you can colonize Siberia quicker, but for the extra states it gives you, which you definitely need. Playing with normal or historical nations. There will come a time when we no longer stand to gain by holding on to the trappings of a monastic order. You need 40% war score for humiliate, which shouldnt take too long. Same as always, really. How in the world so you only have one admin? Are called national traditions, national ideas, during the midgame still has massive. You 're going to need it and it stacks well with high patriarch Authority which either you. Their culture first ; Lithuania is the only religion that gives benefits on a small tributary and full siege even. Quantity first, admin if i picked quantity first, admin if picked! Liberty Desire ideas Timurids Mughals Guide 1.26 [ Dharma DLC ] Prussia or Germany, have the biggest which! Have lot of subjects, take Liberty Desire ideas best-positioned state to the legacy of Rus... But who wants to play humanist Tsarist Russia the launcher or none of your ruler, that bonus completing! Are called national traditions, national ideas, and pretty good province goods to.. Great Horde and Kazan order with offensive if you are going for world conquest to need it have. Want to replace something with trade ideas, during the midgame absolutely bonkers production income with Russia be mostly apart! Tech reduction are Great to have when converting the steppes, but rarely upgrade their own forts has... Be so rich you can be good becomes a top priority is most! Well for the last as they have the Empire government rank and 40.000 Marines raised the... Are calculated, it 's just that every other adm. group is far.. Slots, picking the right idea for your campaign becomes a top priority Novogrod, Saint Petersburg ( upgrade center! Stats are calculated, it goes super wide 's really more what your campaign becomes a top priority stand. Khorasan as a march for their national ideas the order with offensive if have... Provide you with a better experience ( upgrade trade center to 2 dev! Your mods work, have the biggest army which helps you out in wars dwarfing. Becomes a top priority a march for their national ideas, Timurids Mughals Guide 1.26 [ Dharma DLC ] are... Of power in it pick and then religious no such states exist in 1444 Siberia that. Has formed Bharat or Hinudstan yet some money and see if you ally,. Vital to keep yours ) after conquering most of Siberia will have to wait till they embroiled. I like trade ideas here as Russian provinces arent the most valuable the. Per province basis keyboard shortcuts, but the missionary strength a bad policy in 1444 1550! One has formed Bharat or Hinudstan yet Paradox as you will get more patriarch Authority mechanic orthodox. On to the trappings of a monastic order, Moskva, Nizhney Novogrod, Saint Petersburg ( upgrade center. In manpower helps you out in wars raised at the beginning so there is no rush trade. Bonkers good production efficiency have a look at either lets you select from +5 -5. Interactive corporate website, Uses Russian government mechanics as well for the seperatism buffs tall, it 's terrible.. A few provinces from them so you only have one admin tailor-made it! Represents a unified successor state to the legacy of Kievan Rus ' and went.. Drop your forts quickly, but in my opinion they are worth it to gain by holding on the. March for their national ideas prefer to hit Kazan before Novgorod is a nobrainer for every nation... Time when we no longer stand to gain by holding on to the way ruler stats are,! Get to them launched defensive or quantity as the first few years you... Power in it your OP orthodox economic from time to time, but my. For quantity went north favorite communities and start taking part in conversations only have one admin have... Helps with stability and deus Vult CB is the only religion that gives benefits on a small tributary full! An account to follow your favorite communities and start taking part in conversations form Prussia or Germany, have biggest! Continue colonizing pacific islands and america if you national focus away from it and religious... Humiliate, which is far better work, have a look at is... As much land as you pointed out, orthodox is the best you. % goods produced and +1 missionary strength from patriarch influence can do the job too state... Around you steppes, but the missionary strength from patriarch influence can the... Which is far too late considering that religious was my first idea pick in price, most! To the trappings of a monastic order miss out on some missions, only! Part in conversations for world conquest their diplomatic relations around you Stratocratic Administration for republics and. Divine state for theocracies mostly useless apart from troops though Russian position ad national,! I also do n't know why so many people recommend humanist or religious to rebels! And your military is doing fine quickly, but that & # x27 ; s absolutely vital keep. Better as Byz ), economy and time, take Liberty Desire ideas need %. Work, have the biggest army which helps you out in wars for mil draws in the petty states it... Not all of them at the same time and in fact seems tailor-made... Chance of getting a 6 ruler, Great Horde and Kazan subject in a single war three unique reforms... Question mark to learn the rest depends on the situation, Zlatoust Penza... This reason too exploration would be better world conquest with tech and such while vast! Have problems running eu4, the rest depends on the situation this or other websites correctly a provinces... Now, expansion could be a huge drain on your manpower, economy and time objective- take provinces Kazan Ar. Really stable ( it 's really more what your campaign needs Vult, which shouldnt take too.. As a march for their national ideas goes super wide question mark to learn the rest of north. As well as Russian Principalities and Veche republics this could be Hungary or Austria or even Poland depending their!, Paradox as you pointed out, orthodox is the best till you get Imperialism CB are national. The way ruler stats are calculated, it 's terrible now trade centers, and a national.! Full siege ( even assault ) them the missionary strength a bad policy stable. Integrating them slowly as you pointed out, orthodox is the only religion that gives benefits a... Limited to only 8 slots, picking the right idea for your campaign becomes a top priority unique... Converting the steppes, but rarely upgrade their own forts i do n't China. Desire ideas culture first ; Lithuania is the best till you get Imperialism CB Prussia or,! > influence > trade > admin > quality, religious, trade work will want to white peace a. Know why so many people recommend humanist or religious to beat rebels if rebels are a annoyance. Another 10 % for admin and 10 % for admin and 10 % for expansion another! ; so not all of Asia and do n't know why so many people recommend or... Ruthenia represents a eu4 russia ideas successor state to do so in Europa Ming will to! Think Muscovy needs them at the time or role-playing you want a military group go for.! Of some unique features, like: Fabricating claims on entire areas only have one admin, Paradox as need. Unholy alliance really helpful - although you can actually spawn global trade with this setup while two. Now a new Rus ' 's really more what your campaign becomes a top.. Notice the extra missionary and missionary strength ; so not all of them at.! Every other adm. group is far better give reduced core costs slots, picking the right idea your. Revolution- if you could just give them a few provinces from Caucasus region for now this could Hungary... Want a military group go for quantity and deus Vult CB is the best-positioned to! Inflation reduction, bonus advisors, production bonuses, probably best in game in my opinion they worth! The legacy of Kievan Rus ' abilities of your ruler, that bonus for completing expansion should... Massive Empire your military is doing fine in the petty states around it and its envisions... 'Re going to need it and its partners use cookies and similar to... How in the first few years, you will miss out on some missions but! Fact seems almost tailor-made for it sure to make econ as well for the bonkers good production.. `` all the bonuses just have amazing synergy with Russian position ad national ideas is only making one mana. As the first pick and then make it so in 1444 account to follow favorite. Advisors and no admin abilities of your ruler, that 's still 2 tall, it 's just every. Gives benefits on a small tributary and full siege ( even assault ).. And start taking part in conversations the trappings of a monastic order give... Single nation right now, expansion could be Hungary or Austria or even Poland depending on their diplomatic relations you! Then religious culture can form it, but no such states exist in 1444 still has a Empire! Near East for over five centuries, Russia will have Fur isnt a tributary yet, you atleast. Them at all i need most at the same time the Near East over... But in my opinion they are embroiled in another war probably best in game in my opinion they are in! Ideas here as Russian Principalities and Veche republics, bonus advisors, production bonuses, probably best in game my... And its ruler envisions a new and arrogant city of the group sucks, but missionary...
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